Cheats for Stonehearth (PC)

Open console by presing [`]  and click the building u wana build then type in
the code in console which is: ib

Console Cheat Commands:
To get a full list of available console commands, bring up the console [Ctrl]+[C] 
or [`] and type “help” on the command line.

Note: The actual list of console commands is MUCH larger, but you need to enable 
the debug tool in your settings to have them.
ib                  – Instantly builds the selected building
im                  – Instantly mines the selected mining zone
get_cost            – Get the cost of the selected building
call                – A generic handler to call any registered route
destroy [id]        – Destroy an entity. Arg 0 is ID of the entity. 
                      If no argument is provided, destroys the currently selected entity.
                      example: destroy 12345
kill [id]           – Kill an entity, Arg 0 is id of the entity. 
                      If no argument is provided, kills the currently selected entity.
                      kill 12345
select [id]         – Selects the entity with id. example: select 12345
get_config [var]    – Gets the configuration value from user_setting.config. 
                      example: get_config

set_config [var] [value] – Sets the specified configuration value. 
                           ex: set_config {value = 1}

query_pf            – Runs the query pathfinder command. Takes no arguments.
spawn_scenario [sc] – Spawns the specified scenario uri. 
                      ex: spawn_scenario stonehearth:quests:collect_starting_resources

collect_cpu_profile – Collects a profile of the LUA code for the specified duration, 
                      in ms. Default is 30s. example: collect_cpu_profile 150000

toggle_profile_long_ticks – Enables/disables per-game-tick profiling of the LUA code 
                           (recorded whenever lua evaluation takes more than a game tick)

set_time            – Sets the time to the time passed in. example: set_time 1:25pm
world_seed          – Returns the world seed of the current world.
reset               – Resets the entity’s location to a proper one on the ground. 
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