Cheats for Водила (PC)

Also known as: Driver 1
Create or edit a driver in build mode. Then, enter one
of the following driver names at the make a license
screen to activate the corresponding cheat function:

RESULT                                 NAME
Rocket car                            - FLYSKYHGH
Reversed Rocket Racer Run track       - LNFRRRM
Turbo mode                            - FSTFRWRD
Maintain speed off track              - NSLWJ
All pick-ups are always at maximum    - MXPMX
All pick-ups are grapple              - RPCRNLY
All pick-ups are green (Fast-forward) - PGLLGRN
All pick-ups are yellow (Oil)         - PGLLYLL
All pick-ups are red (Bombs)          - PGLLRD
No driver                             - NDRVR
No wheels                             - NWHLS
No chassis                            - NCHSSS
Disable all cheats                    - NMRCHTS

Unlimited damage:
Take out the following lines:

EnablePlayerDamage
MaxPlayerDamage 24576 file://( 0 ->4096*6 is range)


Unlimited time:
Take out the following lines:

DebugInfo 1
file://TimePlayer
Countdown 70 file://UK 60 seconds USA 70 seconds


Change the weather:
Add any combination of these in a space following
the "FelonyBarId 195" line:

Night
Raining
Lightning
Dusk
Snowing (doesn't seem to do anything, but loads
as a valid argument)


Change your car:
Replace the "0" (zero) in "PlayerCarType 0" to one
of the following numbers:
0 - Original Car
1 - Crew Cab Pickup
2 - "Luxury"/Pimp Coupe
3 - Sports Coupe
4 - Camaro? (Fast)
5 - Toronado
6 - Nova?
7 - Cadillac Sedan
8 - Bonneville?
9 - Chevelle?
10 - L.A.P.D. Caprice Cruiser (Horn activates
lights and siren)
11 - Cadillac? Coupe
12 - Firebird/Camaro Z28
13 - Taxi
14 - Cadillac Sedan
15 - Error - Do not use
16 - Jaguar (CrazyFast: 170+)
17 - '55 Thunderbird (CrazyFast)

Disable the "Lose The Tail" mission:
Delete or comment out the following lines (Note: These
are scattered throughout the file, with important stuff
in-between, so don't just delete everything!):

SetMaximumCops 0
Cops_off
Cop_Respawn 65000

Cops_Immortal 0

//SpawnCops 1, 3067, 45609, 441019
AddCivCar 9,0,1,0,3067, 45609, 441019

ForceFelonyRating 1

InformPlayerById 5,103

Set Objective 2

MustBeHidden 1 //Must arrive at drop off point without a tail
NeedToLoseTail 1
OuterRadius 1000000

WaitForObjectiveComplete

Cops_off
InformPlayerById 5,3
StopTimer
wait 2
MissionEnd

Disabling the Lose The Tail will enable "prowling" cops.
Set the number of cops you wish to have chasing you by
changing the number in the line "SetMaximumCops 1" (I
find three is a pretty good number), or disable cops by
changing "Cops_on" to "Cops_off".
You can also add the line: "CopWipeOutDamage 7000" to
set the amount of damage it takes to destroy a Cop
Cruiser (If this line is not present, it takes about
one solid head-on crash to destroy a cop).

Place a "trigger cop":
Allows you to drive freely without -any- cop intervention
until activated. To enable this, do -not- delete the line:

"AddCivCar 9,0,1,0,3067, 45609, 441019"

This will cause an unactive police cruiser to be placed
directly behind your starting position, who will remain
inactive unless provoked, thereby activating -all- of the cops.
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