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Metal Gear Solid 3: Snake Eater (PS/PS2)

Control title screen:
Press L3 to change the background pattern color. Press R1 or R2 to control its
speed. Press L1 to place the black silhouette from the foreground to the
background. Press L2 to change the color of the black silhouette. Press R3 to
change the screen's color. Press Triangle to turn the background black.

Control introduction sequence:
During the opening sequence, press L3 to change the language of the text that
scrolls across the screen. If pressed enough times, it turns into a snake skeleton.
You can also press R1 during the opening sequence to hear a girl whisper "Snake
eater". If you move the Right Analog-stick during the opening sequence, birds will
fly across the screen in the direction it is moved. Move the Left Analog-stick to
control the direction of the credits. If you press the D-pad you can make dots
appear on the screen. If you move the Right Analog-stick, soldiers with
parachutes will go across the screen. Press R3 to control the picture that goes
across the screen when you move the Right Analog-stick.

In-game reset:
Hold L1 + L2 + R1 + R2 + Start + Select during game play.

Hidden ending text:
After dying, remain idle at the "Game Over" screen. The letters will change until
the words "Time Paradox" appears. -This also happens if Eva, Revolver Ocelot, or
Sokolov dies.

Watch intermission sequence through Snake's eyes:
At specific points during some intermission sequences, the caption "R1" will appear
for a moment at the upper right corner. Pressing this will allow you to see through
Snake's eyes during that exact moment, giving you a unique perspective and
occasionally allow you to see something hidden. Sometimes, but not always, you
will even be able to move around your view with the Left Analog-stick (for
example, at the beginning of Operation Snake Eater when you are in the jet, look
up to see a hidden picture of a model). Note: Press X to skip the intermission
sequence. Press Triangle to zoom in.

Alternate intermission sequence credits:
When someone's name appears during an intermission sequence in parenthesis, it
indicates the voice actor that provided the dialogue. While the name is displayed,
press Circle to change the credits to the person that provided the dialogue in the
Japanese version of the game.

Monkey Mask:
Get the top five high scores in the Snake Vs. Ape mini-game.

Alternately, successfully complete the game.

Raiden Mask:
Select the "I liked MG2" option when starting the game. This will also change the
introduction sequence.

Animals camouflage:
Defeat Ocelot to get the Animals camouflage.

Banana camouflage:
Get the high score in each stage of the Snake Vs. Ape mini-game.

Cold War camouflage:
Defeat Volgen to get the Cold War camouflage.

DPM camouflage:
Successfully complete "Special" with top scores to unlock the DPM camouflage.
Alternately, obtain the "MGS3: First Bite" CD and download the camouflage from it.

Fire camouflage:
Defeat The Fury to get the Fire camouflage.

The Fire camouflage is flame retardant. You will not incur any burns.

Fly camouflage:
Go to Grainy Gorki Lab second floor and go into the bathroom. Break the last stall
door off (kicking recommended). Go inside to find the Fly camouflage. When
wearing it, flies will suddenly swarm around you.

GA-KO camouflage:
The GA-KO camo has the ability to make the Kirotan frogs call out to you when it
is equipped. It is located in the first swamp north of Sokolov's research facility. It
is in the northeast section, in shallow water. They will barely appear, even with
thermal goggles. Once it is equipped, exit the survival viewer and you will hear
the Kirotan frog only three times. If the sound is weak, you are not close to it.
Move to another part of the area and press Start to open the survival viewer.
Then, press X to exit and hear the frogs again. If the sound is stronger, then you
are getting closer. Repeat this process to find the Kirotan Frogs in every area.

Grenade camouflage:
The Grenade camouflage gives unlimited grenades. It can be downloaded from
the official web site for the game.

Hornet Stripe camouflage:
Defeat The Pain to get the Pain camouflage.

Mummy camouflage:
The Mummy camouflage makes you take less damage. It can be downloaded from
the official web site for the game.

Moss camouflage:
Get near The End and when he hits you, open your map from survival viewer and
sneak to the red dot. The dot is The End. Point a shotgun at him. Note: The
weapon must be the shotgun. He will lay down but will not give it to you. Aim your
shotgun two or three more times and he will give the Moss Camouflage to you.

To get this camo easily you will need is the Spirit Camouflage, a shotgun, and the
AP sensor. The Spirit camouflage eliminates the sound of your footsteps and the
AP sensor makes a lot of beeps when someone is near you. Run around until you
get shot at. When you get shot by The End, his location will appear on the map.
Look at the map, and find his position. Try to get around him, as you must
approach him from behind. He cannot hear your approach due to the Spirit
Camouflage. Run to his position, and when you get near, walk slowly towards him.
When you are a few feet away, point the M37 Shotgun at him. Do not shoot. Just
point at him in first person view. Keep moving the shotgun (while remaining in first
person view) up and down. When you have aimed at his head about three times
he will give you the Moss Camouflage. The Moss Camouflage will give you 100%
camouflage in grassy areas and restore your stamina when you are in the light.

Snake camouflage:
Defeat The Boss to get the Snake camouflage.

Sneaking camouflage:
Return to the locker where you originally stuffed Major Raidenkov into. This can
only be done after you get your equipment from Eva under the waterfall. When
you return to the locker and open it, instead of Raidenkov's body being inside, you
will find the Sneaking Suit. Put on the mask and the Sneaking Suit for some old
fashioned 1960's Raiden action.

Note: Across from the suit and about two doors down is a worker's costume. This
will allow you to plant the C3 with no trouble, as the entire room is full of them.
Note: Do not use the mask as they will recognize that Ivan is dead.

Spider camouflage:
The Fear's Spider Camo is one of the best in the game. It will raise you camo up
to 75 to 80 no matter where you are, but there is a catch. When wear it, the camo
will drain your stamina. It is best to only use it when absolutely needed.

Spirit camouflage:
Successfully complete the game.

While equipping The Sorrow's Spirit camouflage, be careful of how you attack an
enemy. Your stamina goes down with every enemy you kill.

Stealth camouflage:
Find and shoot the hidden frog in every area to unlock the Stealth camouflage.

Tuxedo camouflage:
Successfully complete the game.

Green Face Paint:
Successfully complete Duel mode and have the top score in "Normal" to unlock
the Green Face Paint.

Kabuki Face Paint:
After you meet Eva behind the waterfall in Tikhogornyj, go back out of the
waterfall. As soon as you come out, there should be a small lake in front of you
with fish in it. Look in the northeast corner of the lake to find the Kabuki Face Paint.

Oyama Face Paint:
Go to Graniny Gorki Lab Exterior: Inside Walls. Go to the west side of the area.
Walk north when you reach a light pole. There will be a grassy area next to the
main building. About halfway into the grassy area, there should be a hole in the
wall which leads into a duct. Enter the hole. Once inside, go to the left and the
Oyama Face Paint will be there.

Snow Face Paint:
When you get to Balshaya Past Base, go to the south. There should be a turret. To
the left of the turret is a tunnel. Go into the tunnel. Under the first wooden bridge,
there will be the Snow Face Paint.

Zombie Face Paint:
The Zombie Face Paint is located in Rassvet. It is behind the building where you
meet Sokolov and EVA, and next to the two barrels. Note: It can only be found
while in Operation Snake Eater.

Tsuchinoko animal and Infinite Face Paint:
A mousetrap is required for this trick. While you are fighting Ocelot, notice that
there is a tree that is cut off with branches sticking out the side that you can also
climb. Remember this tree and what it looks like. Then, go to Graniny Gorki South
(immediately after the Ponizovje Warehouse). Graniny Gorki South is a huge area
filled with trees. Find it that tree in the north, if you are coming from the Ponizovje
Warehouse exit. When you find it, there should be a lot of bushes nearby. Take
your mousetrap and lay it down in the bushes, mostly near that tree though. Place
it about an inch of screen length away from that tree. Lay it down and look at the
ground. If done correctly, you should see a rabbit hit the mousetrap first. Lay
down on the floor and crawl to pick up your mousetrap again (like a claymore
mine), and get the animal as well. Then, get up, and put your mousetrap down
again. It does not have to be in the exact location, but close enough. Then,
instead of looking down, run around the forest until you hear the noise of a
captured animal. Run back. pick up the animal, and it should be a snake. Keep
repeating this process until you get the Tsuchinoko. There should be a rabbit, two
snakes, a squirrel, another snake, another squirrel, then the Tsuchinoko. Dispose
of all of them or eat them to fit the Tsuchinoko, because they are alive and take
up space. When you retrieve it, do not look in your food items area. Call Major
Zero immediately. He will tell you information that you may need to know. Keep it
alive in the cage (do not eat it). If you keep it alive through the entire game, when
everything is completed and your ranking appears at the end, you should notice
that you now have the Infinite Face Paint. Note: Use the following trick to keep the
Tsuchinoko when you lose the food when Snake gets captured at Groznyj Grad.
When you find EVA at Tikhogornyj, behind Waterfall area she will give you your
backpack, Equip your MK22. Notice that in your food Items, you do not have the
Tsuchinoko. This is why you must hurry and go back out of the waterfall. When
your out of the waterfall, stay on the trail that you came out of from the waterfall
(on the right side of the river). Follow it down till you see the Tsuchinoko
squirming on the floor. Quickly shoot it with the MK22. Grab it and make sure that
it is in a cage and still alive. Take it through the rest of the game alive without
eating it, and you will get the Infinite Face Paint.

If you put down a mouse trap in any heavy forrest area, save game afterwards.
Then, keep reloading and checking your traps. You can find the Tsuchinoko
randomly caught in the trap. If you look and there is nothing decent in the traps,
press L1 + R1 + L2 + R2 + Start + Select to reset the game. Go back into "Load"
and replay your saved game. Eventually there will be a Tsuchinoko in the trap.
This can take 5 minutes or 4 to 5 hours.

Slower stamina loss:
Select the "I liked MGS1" option when starting the game. This will also change the
introduction sequence to show Snake without a beard.

Non-lethal force bonus:
Defeat all Bosses without using lethal force to unlock one of the following special
camouflages.

Animals camouflage (reduces hand shaking when aiming guns)
Cold War camouflage (some enemies hesitate when shooting)
Fire camouflage (fire damage reduced)
Hornet Stripe camouflage (keep hornets, leeches, and spiders away; can tame
hornets)Snake camouflage
Spider camouflage (stealth increased while stamina is reduced)

Camera:
Successfully complete the game.

Extreme difficulty:
Successfully complete the game.

PAL version completion bonuses:
Successfully complete the game in the European PAL version of the game to
unlock Duel mode, European Extreme mode, and Demo Theatre mode. Note:
After all intermission sequences are unlocked in Demo Theatre mode, a
bonus "Peep Show" sequence featuring Eva in her underwear in various videos will
become selectable.

Patriot:
To get The Boss' gun, the Patriot, successfully complete the game. This gun fires
like a machine gun and carries unlimited ammo. However, if you use it during
game play it will lower your rank at the end.

Single Action Army:
During Ocelot scene at the end, you must choose the unloaded weapon to obtain
this weapon after the ending.

To start with the Single Action Army gun, when you are at the final duel with
Ocelot choose the right box. He will shoot you, but it is a blank. He feels that he
got his revenge, puts the gun in your pocket, and falls out the airplane. If you
choose the left box, you will shoot him, then give the gun back to him. Thus you,
will not start with it in the next game.

Using the Single Action Army:
In order to kill anyone with the Single Action Army, do not to shoot the enemy but
instead shoot behind the enemy. The Single Action Army ricochets. Shooting
behind the enemy will cause the bullets to bounce back and hit him.

When you equip the Single Action Army revolver, go into first person view and
move the Right Analog-stick in circles to spin it.

View item and weapon details:
While in the backpack, you can see the informaion for an item (hold R2) or a
weapon (hold L2). This is different from the viewer by pressing R1. You can use
the D-pad or Right Analog-stick to scroll through your equipped items. Note: This
only applies to items or weapons you have equipped.

Cancel alert radio:
Tune to 144.40 on your radio to cancel Alert mode. Note: This can only be done
one time.

During alert mode, grab a guard and interrogate him. He will give you a radio
frequency number. Call it and the alert will go away. Note: The number changes.

The following is a list of some of the "Cancel alert" frequencies:

149.46
140.61
141.45
146.67
141.98
142.79

Healing radio:
Using the interrogation maneuver on some guards by using L3 while engaged in
Close Quarters Combat. This will make them spit out various hints, some of which
will tell you secret stations you can tune to with your radio. After getting at least
one secret frequency number, a new selection under your "Memory" will be
available called "Healing Radio". There are a total of eight secret frequencies you
can find. Each will heal Snake to various degrees when you listen to them, and
your life/stamina meter will appear to show you by how much it is helping you.

The following is a list of all "Healing Radio" frequencies:

148.39 Surfing Guitar / 66 Boys
146.65 Rock Me Baby / 66 Boys
148.96 Pillow Talk / Starry.K
144.86 Jumpin' Johnny / Chunk Raspberry
143.32 Sailor / Starry.K
145.83 Salty Catfish / 66 Boys
142.09 Sea Breeze / Sergei Mantis
141.85 Don't Be Afraid / Rika Muranaka

Fire support radio:
Tune to one of the following radio frequencies for fire support.

140.09
141.31
141.62
142.12
145.68
146.74
147.32
147.90
148.56
149.29

Referred as dead on the radio:
When fighting The Sorrow, call anyone using your radio. They will think you are
dead and start talking as if you died in any part of the game.

Snake's nightmare:
When captured in the cell after Volgin's torture, save and quit (while inside the
cell). Snake will go to sleep. When you load the game again, it will appear that
you are in a colorless room with men attacking you with canes. After a while,
Snake will wake up shocked. Note: If you do not quit after the save, you will not
fall asleep; remember Para-Medic's words "If you save the game and quit, you will
fall asleep..."

Eva's bathing suit:
After you crash with Eva, after beating the Shagohod there will be two more areas
before you reach The Boss. In the second area, there will be a fork. There will be
a tree at the very beginning of the right fork. Go behind it and enter first person
view. Shoot the frog. Then, get near Eva and open up the survival viewer. Go
to "Cure", then to Eva. She should now be in her bathing suit.

Aggravate Eva:
At the scene where you have to make your way to the Wig with an injured Eva,
take a fake death pill. She will be alerted and rush to your side. If you revive
yourself, she will be annoyed at you. Continue doing this and she will not believe
you, making her more aggravated each time.

Hide from Eva in a box or put on the Monkey Mask in front of her.

Lay on the ground and wait for Eva to also lie down. Try to crawl on top of Eva.
She will start yelling and you will get a Codec call from Para medic.

Stare at Eva for a few seconds and she will tell you to stop.

Put books down in front of Eva. She will start yelling and call Snake a pervert.

Suggestive Eva comments:
After the motorcycle crashes, shoot Eva with a dart. This will make her say things
like, "mmm… thats the spot..." and "Ohh... Snake that feels so good…".

Interrogate Eva:
Get Eva to stand, then grab her and interrogate her as you would a guard. She
will say four different things. Note: You must keep holding L3.These are: "And
then when I was 17", "Instant noodles", "36 23 34", and "Up up down down left
right I forgot the rest".

When you interrogate Eva, she says four things. These all have meaning, however
insignificant. "And then when I was 17..." means that she is telling Snake about
her life, and only got up to 17 years old here. "Instant noodles" refers to the food
you obtain in the game. "36 23 34" are her measurements (bust, waist, hips). "Up
up down down, left right I forgot the rest" is a code from the NES game, Contra.

Jiggly Eva:
When you are with Eva go to the cure screen and press R1. This will display an x-
ray of her. If you zoom in, notice that everything is visible. Also, if you move the
camera up and down she will get a little jiggly.

When you are helping her through the woods after the crash, go to the survival
viewer and view her skeleton. Zoom in close then turn her to the side.

Eva's medical record:
Near the end of the game when you are supposed to cure Eva, take a look at her
medical history. Among many other injuries you will find a breast enhancement, a
broken fingernail, a bad case of gas, and some other funny things.

Get Eva through extreme mode:
Use the following trick to complete areas when you are with Eva in extreme mode.
Its very difficult to bypass the parts with Eva in extreme mode because there are
a lot of enemies and her stamina runs low very quickly. Put her to sleep by
shooting her with your tranquilizer gun. By doing this, her stamina replenishes and
does not run low. Carry her yourself so she does not get lost, left behind, or shot
and dies. To wake her up at the end of the areas, go to "Cure" and use the
survival knife to awaken her.

Drunk Granin:
Stay after talking to Granin in the little room between the cells and the room he is
drunk in. He laughs and starts saying "Someone's in here!", falls asleep, then
dreams "Ahh Tanya yes ohhh". Note: Keep knocking on his door a and he will get
angry.

Kill Ocelot:
After you get Sokolov, and after the scenes, the GRU soldiers will be on the
ground. Just kill Ocelot as you would a soldier. You will see the "Game Over"
screen with the message "Ocelot is Dead".

Wound Ocelot:
After you complete the game, you should get a Single Action Army or a Patriot.
Play the game again until Snake fights Ocelot (in movie mode) for the first time.
When Ocelot and all of his guards are passed out, shoot Ocelot in the leg once
(Single Action Army recommended). If done correctly, when you fight him in the
game he will have a bandage around his leg. You can also kill him, and the
Colonel will come on and say something funny about not killing him because you
need him for the future.

Showdown with Ocelot:
At almost the end of the game, when you have the showdown with Ocelot, you can
do one of three things. Choose the gun on Snake's left and you will not get the
Single Action Army in New Game. Select the gun on Snake's right shoot Ocelot
and get the Single Action Army in the New Game. Select the gun on Snake's right,
but do not pull the trigger. An intermission sequence will start after Ocelot pulls
the trigger the sixth time, and you will still get the Single Action Army in the New
Game.

In the final duel with Ocelot, save the game. Choose the gun on the right, aim for
his body, and shoot. He will say that it is a blank. Reload the game and choose the
gun on the right again and aim for the wall. You will see a bullet hole in the wall.

To do a quick draw duel with Ocelot, stand directly in front of him at the edge of
the cliff. You may get shot a few times and probably be hit, but it will work
eventually. He will call a quick draw duel after a few shots. If you have an
automatic, it will really pay off.

Worried Signit:
Equip the box and call Signit. This will start a conversation with Snake saying how
the box makes him feel safe, and it is his destiny. This will thoroughly creep out
Singit.

Signit's dream:
Radio Sigint immediately after playing the Nightmare mini-game. He will tell you
about a dream he had.

Sigint: Funny calls:
Call him with the following items, weapons, face paint, or camo on: Sneaking Suit,
Tux, GA-KO, Naked Camo, Box, Patriot, EZ Gun, or any of the non-helpful face
paint.

Signit describes camouflage:
If you keep calling for Sigint, eventually he will describe the uniform your wearing,
then the face paint. Note: When he describes a uniform, you can change it to get
another description. You will not have to go through all the other conversations
again.

Para-Medic: Funny calls:
Basically with anything that you capture, either animals or plants, you can get a
laugh from calling her because she describes them all.

In the mountain area, kill a guard. This will attract vultures. Once a vulture
appears and begins to eat the dead guard, kill it and eat it, then call her.

When you are in the area where you are dressed up as a Scientist, there is an
area in the building that is outside. Near this tree is a mushroom that Para-Medic
has no information for. Once you have talked to her, eat it. Then when you get the
chance, quickly call her back.

In the cave, find a Russian Glow Cap. Call her before eating one. Then eat it, and
call her back.

Kill Sokolov:
When you go to rescue Sokolov, kill all enemies (to make this easier). Then, go to
the east side. Near the ladder is a window. Once there, throw a grenade in it. You
will hear Sokolov scream and the "Game Over" screen will appear with the
message "Sokolov is dead".

Screaming Sokolov:
To make Sokolov scream, go near his room (crawl space, window, or door). Fire a
shot and he will say, "Please stop!" or will scream.

Crocodile cap:
When you meet Eva the first time, in the next area is a big swamp. Get into the
swamp and go north. You will see two logs blocking your way. Go underwater and
cross the logs to get to the area, where there is an ivy tree. Climb up the tree and
press Triangle. Hang and move on the rope until you see another rope beneath
you. When you see another rope, hang so that it comes directly beneath you and
press X and then Triangle to grab to the second rope. Move yourself all the way to
the other side of the rope and drop down to get the crocodile cap.

Fork:
When in the prison cell after Colonel Volgin's torture, look around on the floor.
There is a fork. This can be used to skewer small animals (which Snake
immediately eats), or as a method of self defense.

Handkerchief:
In the east wing of the Groznyj Grad Weapons facility, in the "break room" area
just north of the door leading to the hanger, there are two tables. Underneath one
of these two tables (usually the left) is a box containing a handkerchief soaked in
a knockout agent. It is highly effective when used in CQC.

Game magazines:
After you escape from your cell in Groznyj Grad, you will be in a hallway. Run
through the exit to the cells and past the guard station. Run as far south as you
can, then turn into the left door. On the bed, there will be a magazine. This is the
Gamepro magazine that featured Metal Gear Solid 3: Snake Eater on the cover.

When going through the Laboratory you can find issues of EGM and PSM that
featured Metal Gear Solid 3: Snake Eater on the cover.

Golovas:
When you get Golovas, which are the all around best food in the game in restoring
stamina, do not dispose of them if they spoil. Eat them even if they are spoiled. It
does not matter because you can just open up the Cure Survival menu and spin
Snake around so that he throws up when you exit it, therefore curing the food
poisoning. You will lose a quarter stamina, but it is worth it when you are low on
food or are not able to hunt.

EZ gun:
To get the EZ gun, which has infinite tranquilizer bullets, play under the Very Easy
difficulty setting.

Alternately, capture all 47 animals and plants. Note: You do not have to keep or
eat them. After capturing one, you can drop it from your inventory.

Mosin Nagant gun:
After defeating The End, go directly west to find a clearing. The box should be
there. Use thermal goggles to find it easier. The rifle is called a Mosin Nagant and
is a tranquilizer sniper rifle. Call Sigint while gun is equipped for a history lesson.

Shotgun:
The shotgun is located in East Sokrovenno. When you meet The End, turn back to
the south exit. You will find an area with lots of traps (you just passed the area to
meet The End). Once you are there, turn east and there will be a cottage. The
shotgun is located in the area.

When you fall into the dark cave, get the torch behind the waterfalls. Then, craw
through a tunnel to get on top of the waterfalls. Keep going until you see two
tunnels, one directly ahead and another on your right. Go to the one on your right.
Keep going and you should see a place with a long hole in the wall. Use your torch
and look on the ground near the hole. You will see a long box containing the
shotgun. The shotgun is also useful against The Pain.


American Portable Light Machine Gun:
This weapon is located in the room behind some boxes where the shotgun is
found. Check the entire area to find more items. Note: It is recommended to first
eliminate all the enemies before searching the area. You can go back to fight The
End.

Quick reload:
While reloading your gun, quickly press R2(2), which will unequip and re-equip
your gun to cancel the reloading time and still have your gun reloaded with
ammunition. This method is only effective with guns that take more than two
seconds to reload (for example, the RPG-7).

Aiming firearms:
When firing either of your pistols (the MK22 or the M9111A1), you will aim using
the center pin of the sight. Whatever that pin is on is what you will be firing at.
When using any other weapon, the shot goes directly towards the middle of your
screen.

Kill Gavial crocodile:
When a Gavial opens its mouth to yawn, throw a grenade in and watch as it blows
up into little pieces. Pick them all up for rations.

Escaping from prison:
After being tortured by Volgin, you will be put into a prison cell. There are two
ways to get out. The first is to get the fork off the ground and dig out the fake
death pill that The Boss shot into your leg out and use it. Or, if you pressed R1
during the torture scene you may have seen The Sorrow holding a number
(144.75). Call this while you are in prison. The doors will open and you will be able
to escape.

An alternate way to get out of the prision cell after Volgin's torture, is to make
Snake sick. Snake will vomit, and the guard will open the door to check on you.
As soon as he opens the door, take him out and you will be free.

Regaining stamina after torture:
When in the prison cell after Colonel Volgin's torture, wait a little while. The guard
makes two stops by your cell. With each stop he says "Chow Time!" and throws
you a ration. There is also a rat running around your cell. Use the fork to skewer
and eat it to help regain stamina.

Escape torture:
To escape Volgin's torture unharmed, hold R2. This saves health for the time that
you get outside. You will have leftover energy for when you get shot.

Annoy guard in torture chamber:
Go up to the prison door and make noise (press Circle). Keep doing this and he
will eventually get mad and say "No more food for you" or something similar.
Note: He may literally stop giving you food; before you do this stock up on food or
get your stamina up by killing the rats. Also, if you hide under the bed he also
gets angry.

Sick prison guard:
After the torture scene and you are in the cell, throw the food you are given (and
the rat). The guard will say, "Oh you're not hungry? Thanks!". The guard will then
say, "OWHHWH...." "OWW... I can't hold it any more". He will run for the restroom,
start screaming, then say, "OHH... I don't think it will come out" followed later
by, "I didn't think that was possible". He will try to flush the toilet, and it will
become clogged.

Sprinting guard:
In Groznyj Grad 1F immediately after you meet up with Eva in the waterfall, when
u go through the door you will hear someone saying "Move!" and shooting. When
you go closer, you will see two guards. One guard is running back and forth and
the other is shooting in the air and screaming "Sprint!" and "On the double!"

Poisoned guard:
Toss a snake at a guard. This will cause the guard to wrestle with it. If its a
poisonous snake, it will infect the guard.

Saluting guard:
When dressed as Radien, go to a solider and hold Triangle. The longer you hold
Triangle, the longer they will salute.

Weaker guards:
Whenever you come up on a Russian outpost, try to find their food and ammo
supply houses/rooms. Plant TNT charges and the houses/rooms will explode. This
will cause the enemy in that area to get weaker. You can hear them saying how
hungry they are. If you take a ration or something and throw it at a group of
soldiers they will yell "Food!" and race for it. If they start shooting at you, after
they use up that clip they will have to switch to their pistol.

Interrogate guard with a shield:
When the guard gets close, throw a grenade. He will become dazed. That is your
chance to grab and interrogate him. Note: Use him as a shield to kill other guards
first.

Defeating guards with shields:
To kill a guard with a shield, shoot the slit. This saves heath and time. This
requires good aim.

Instant kill:
For a quick kill, manually aim at the target's head and shoot. If this does not kill
them instantly, it will do a good amount of damage and they will probably die after
the next shot.

Immortal GRU and KGB troops:
When fighting Revolver Ocelot, shoot bullets or throw grenades at the squad in the
back. They will duck the grenades and dodge the bullets (even Patriot).

Johnny guard reference:
In Metal Gear Solid , when Snake was searching for the DARPA Chief in the
ventilation shaft, if you looked down through one of the gaps there was a guard on
the toilet named Johnny. Then, in Metal Gear Solid 2 when Emma is balancing on
the oil fence, if you equip the D-Mic you will hear her talking to the same guard,
Johnny. In Metal Gear Solid 3, when Snake (or Big Boss) is talking to a lonely
guard, the guard shows him a picture of his son, and tells him that his son's name
is Johnny.

While in the cell, take a look at the guard's head. He has a "J" on the front of his
face mask. This indicates that this is Johnny.

Sick Snake:
During a mission, go into the items screen by pressing Start. Press R1 to go into
View mode to see Snake in the middle, and a set of coordinates on the left side of
the screen. Both Analog-sticks will control the rotation of the view of Snake. Spin
the view very fast either to the left or right so that Snake is spinning, and tilt the
camera up and down continuously. Do this for at least ten seconds then exit back
to the game. If done correctly, Snake should vomit. Note: Be careful as patrols
can hear Snake vomit.

Sleeping Snake:
To make Snake fall asleep with "Zzz" above his head, eat a special mushroom to
the west of the warehouse.

Snake stretches:
Go into the survival viewer and go to "Cure" Press R1(3) to see Snake stretching.
It changes depending on his status.

Defeating The Boss:
Equip your Snow Camo and put on your Desert facepaint. Then, run next to one of
the logs and lie down until The Boss runs and hides behind a tree. Equip your
sniper rifle and get into your kneeling position. Find where The Boss is hiding and
wait for her to poke out. Shoot her, and wait for her to hide. You do not have to
lay down or move, and if you are far away enough you will avoid her CQC moves.
Just sit in the same spot and continue shooting her with the sniper rifle. You will
make quick work of The Boss.

She is afraid of grenades. Put some distance between yourself and her and start
throwing the WP (incendiary) grenades. If you are an accurate thrower, once she
starts burning and falls down, continue to throw WP grenades to the same
location. If by chance she gets up to run towards you, time the throw to intercept
her as she runs towards you. When she falls again, keep throwing more WP
grenades to the same area. You will defeat her quickly. You will also do damage
with regular grenades, and she even says "grenade" as she tries to dodge them.
If you do connect, you will inflict heavy damage to her.

An easy way to defeat The Boss towards the end of the game is to put on the
Snow Camo and apply an appropriate face design (Desert recommended). Stay
crouched and you will not be noticed as easily. She will be looking for you and
become confused, As soon as you see an opening, fire at her with any desired gun
(one with a silencer is recommended, as your location will remain unknown). If
you are engaged in CQC, keep tapping Circle and most of the time you will
counter the attack and perform an attack of you own. If you ever find The Boss on
the floor, take out any gun and fire simultaneously on her head or body. She will
lose about one sixth of her health. Be careful -- as soon as she gets up she will
fire at you while running away.

Use the following trick to defeat The Boss with the tranquilizer gun. It is
recommended you have at least one life medicine. Save the game at the start of
the battle. Wait a little while to play (or use Healing Radio). Then, put on the
thermal goggles. When she runs towards you, go to the sides and try to punch her
three times but do not use CQC, as she will revert it .After you knock her down,
shoot her in the head. Note: You can only shoot her twice. Repeat this until her
stamina is down.

When fight starts, The Boss attacks. Quickly run away, tumble, then very quickly
lay down. Note: Make sure you are wearing the Snow camouflage. If you do not
have it, wear the Sneaking camouflage instead; The Boss can see you, but not by
much. Wear your heat sensing goggles to find The Boss in the white flowers. If
you do not have them, use the sensor to hear her or to see her on the radar.
Take out the sniper gun while kneeling and hit her three to four times. This will
knock her out. After that, quickly lay down and move swiftly and cautiously to a
different part of the area. If The Boss finds you, you will hear, "Ha, I found you!"
or "There you are" and she will shoot. Quickly run, tumble, and lie down.
Sometimes you will hear her say, "Where did you go?", "He-he
disappeared", "How did he vanish?" or "He vanished!". If you see or hear a snake
near you and if your stamina and health are down, attack and eat it. If you shoot
near The Boss and not hit her, she will notice you. However, she sometimes does
not notice you in the flowers. Note: With the heat sensing goggles on, she is a
white figure, and if she notices you, you will see a "!" above her head. Repeat this
several times. Note that you are timed for ten minutes. When it gets to the final
five minutes, you will hear the "Snake Eater" theme song.

When fighting The Boss at the end, just before you escape, plant claymores in the
grass and equip your mine detector. When The Boss enters CQC, she will most
likely hit one of your claymores, making the battle easier. The best location for
the claymores would be in the middle of the field, and have Snake hide behind the
tree.

When she charges at you for CQC, you can easily counter it when you see the
exclamation point over Snake's head. If you cannot see it, you still can hear him
grunt. When you see or hear those signs, tap Circle and you will easily counter
her CQC. You can now shoot her in the head twice while she is bent over, or CQC
throw her to the ground, then shoot her.

Use your survivor knife and to stab her. Continue stabbing her until The Boss' life
gauge reaches Zero. Note: When The Boss uses CQC, she will not be able to take
the knife away.

When The Boss says something and starts running towards you, shoot her. Keep
doing this to kill her.

Note: After you defeat The Boss, hold Triangle to control the camera.

Defeating The End:
The battle with The End is a grueling sniper battle, but if you know what you are
doing you will be able to take him down without being harmed. First, go to the
river area. It has a lot of space and will make it easy for you to hide. Go to the
lower half of the river area and find one of the hollowed out logs. Equip your Tree
Bark Camo and wait for The End to begin snoring. This may take some time and
patience, but it will be worth it. Also, watch out for his parrot. If you find and shoot
it, The End will have a difficult time finding you. Once you hear him snoring, equip
your Leaf Camo and look for the "Z"s around his head. You can either go around
him and use your Mk22, or take out your sniper rifle and shoot him. Either way,
you will inflict heavy damage. Repeat this one or two more times to defeat him.

Try to find a green bird while battling The End. Shooting it will make him more
aggressive, as it is his pet parakeet. At the end of battle, an intermission
sequence featuring a transparent image of the bird (like a ghost) will replace the
live bird. If you collect it as food, Para-Medic will say its odd to find a bird like this
in the area, and not to eat it because it is so pretty. If you are wondering, it tastes
bad anyway.

When fighting The End, kill his parrot. The parrot tells him where you are. With it
dead, it is easier to sneak up behind and kill him. In the first area where you meet
him, to the northwest is a building with ammunition in it. The bird will appear
there, as long as you go there first. It is perched on the southeast corner of the
building. Kill it, and the fight will be much easier. Also The End gets mad and it is
funny to hear.

As you fight The End, he falls asleep. Hunt him and find his location, then shoot
him with your MK22. Even if he has a little over half of his consciousness
remaining, he will immediately be defeated. Apparently, if you can tranquilize him
in the head while he is asleep, it does a considerable amount of damage.

Using the directional mic, you can find The End. Just listen for him breathing
deeply, and usually he will say "This is The End".

Save the game immediately after the fight starts. Wait a few days or change the
system date to over one week ahead and return. You will see an intermission
sequence, where The End dies of old age and you do not have to continue the
fight.

Quickly take out the SVD sniper rifle when The End first appears during the
intermission sequence in Operation Snake Eater. Shoot his escort and The End. He
will explode and will not have to be faced in the Boss battle.

This trick requires the sniper rifle. At the end of the area of shallow water and the
Hover Sentries, is an exit point on the left that leads to a storage place. In this
storage room is the sniper rifle. Once you have it, go back. Go to the area where
you see the intermission sequence of The Fear, Vulgin and The Boss. After it ends,
equip the sniper rifle and aim for the guard pushing The End in the wheelchair.
Then, hit The End. He will die, then explode. The flames will hurt you, even from
that distance. If desired, shoot the guard, and watch The End scoot himself inside.
If you kill him there, you will must take on the Ocelot soldiers in the jungle part.

You will need Thermal Goggles for this trick. Equip the Thermal Goggles and any
weapon that can do substantial damage quickly (for example, the shotgun). Run
and look for him. Once he shows up on your map, sneak up behind him as usual.
When he runs away, he should leave tracks that you can see with the Thermal
Goggles. Then, just keep following him around until you kill him.

While fighting The End, you can tranquilize his pet parrot and keep it in a cage. Do
this by shooting tranqs in the trees while aiming for The End. You may also eat the
parrot, but it barely raises stamina and "tastes bad".

First, get The End to shoot at you. Make sure you are wearing The Spirit
camouflage. Use the map to locate where he is located. Sneak up on him and hold
him up. After he sets off his grenade, turn on your thermal goggles. The End's
footprints will be visible. Follow them to his current location, and you will soon
defeat him.

In the area before you enter the warehouse, The End is sitting in his wheelchair.
Take out your SVD (which is required), and aim for his head. You will see a guard
come up from behind The End and start wheeling him off. Shoot him as many
times as you can before he exits the screen. If you are lucky you can kill him
here, and not have to fight him later. GRU soldiers will be in his place. They will
have snipers and sentries posted up everywhere. This works under any difficulty
setting. Also, after you kill The End his wheelchair will explode, and a wheel will fly
and hit you in the face.

Bypassing The End:
When you first encounter him on the dock in the wheelchair, take notice. Once the
scene is over, equip your SVD Sniper weapon, then shoot the man wheeling him
in. Once he is dead, shoot The End as many times as you can before he escapes
into the facility. If done correctly, he will laugh and the wheelchair will explode and
hit Snake.

You must first be in the river area. Once there, put on leaf camo with woodland
face paint. Remain still for awhile but keep looking around. When you look directly
at him, you will see a glare. Once you see that, shoot as fast as possible. He will
notice you about five seconds later. Repeat this until he is killed.

Defeating The Fear:
Beating The Fear with the Mk22 is no simple task -- once his stamina gets low
enough, he will run off and find food to raise his stamina back up. The easiest way
to defeat The Fear is to equip your Thermal Goggles and stay in the location that
you start the battle in. When you have lowered his stamina enough, he will jump
out of your range. Watch which direction he goes to in first person view, then run
there. If you are quick enough, you will catch him in the tree trying to get some
food. Shoot him a few more times and you will finish The Fear.

When fighting The Fear, equip to your weapon inventory poisonous foods or
sleepy mushrooms. Then, before he starts hunting for food, throw them out on the
ground. When he looks for food, he will sometimes go for the food that you threw
on the ground other than hunting for his own. This may help when trying to defeat
him by using only non-lethal attacks.

Defeating The Fear is easy with one move. Kill a few poisonous dart tree frogs
(they are represented by little red dots moving around on the ground). Equip them
in your weapon inventory. Find one of the many traps between two trees and aim
for that area. When The Fear runs out of stamina, he will go for your food as long
as you are near it. If you placed it right under a trap trigger (the rope that sets
the trap off) he will come down, take the bait, get hit by the trap, and vomit. Then,
shoot him about two or three times with the MK22.

This trick works on all difficulties, especially extreme. Kill as many animals as you
can find before facing him. When you are at The Fear, save the game and turn off
the PlayStation2. Before you start the game again, set the system date to one
year ahead. Therefore, all your food will be rotten. This process will make it easier
to kill The Fear by shooting your rotten food at him, letting him eat it, and slowly
draining his life. It will also add a bonus three seconds when he realizes it is
rotten -- shoot him as many times as possible.

Go to a tree with vines on it. Climb it until you get to the branch above it. Put on
your thermal goggles, and it is a lot easer to kill him. Note: If you want the Spider
Camo use the MK22 or the EZ gun. Keep a close eye on him so that he does not
run to find food. If he does, just wait until he gets back in a tree and repeat until
you kill him.

In order to get The Fear's special camouflage (Spider camo), you must "kill" him
using the MK22. The Fear can be a difficult Boss, because he feeds to restore his
stamina. However, there is a quick way to defeat him with just a little bit of luck.
Using the thermal goggles and your MK22. Bring his stamina down to just over two
bars. Then, switch your weapon to the stun grenade. Start to throw grenades in
every direction, making sure not to face them as they explode. The Fear will likely
be blinded, and will not be able to feed. If you continue to throw them, grabbing
whatever animals you incidentally kill, you can leave The Fear with only one food
option - poison dart frogs. If he eats one of these, he will exclaim, "It's poison!" As
soon as you hear this, you are set. Keep throwing Stun Grenades until the
intermission sequence begins.

One way to defeat The Fear without taking much damage is to climb the tree near
the back of the level and go out on the tree limbs. If you wait for him to
say "Fear!", he will start to shoot at you. To dodge his arrows, press Triangle to
hang down on the branch. Immediately after that, press Triangle again to bring
yourself back on the branch. While you are doing this, you cannot be hit. Repeat
this as long as he is shooting at you. While on the branch it should be a lot easier
to see The Fear; if you are standing there, he only goes on two other trees. It is a
lot easier to kill The Fear with the AK, but if you want the secret camouflage, use
the tranquilizer gun.

Defeating The Fury:
Wear the Spider camouflage and black face paint. When the battle starts, run
straight to the end of the row and do a left U-turn down the next row. However,
stop at the beginning of that row. You can get a single shot off at him with the
shotgun. Then, run to the main door. Once at the door, crouch down and he will
eventually walk by. You can shoot him and he will not see you if you have the
correct camouflage and your stamina level is high enough. He stops at two places
in front of the door where he can easily be shot. He will fly off after every shot
and return where you can shoot him again until he dies. Sitting by the door allows
you to defeat him without any damage to Snake.

Defeating GRU soliders in the Rassvet:
When you first enter the Rassvet area, there are soliders near you or are going to
be near you. Take out your EZ Gun (or a real gun that can kill), and shoot in the
air or at a solider. They will try to find you. Press Start, go to the camo at the
main menu and wear one that fits perfectly with the grass around you. Go into a
corner and lay down. When a guard hears but does not see you, take out the EZ
gun or any other gun and shoot them. Note: If another solider comes into the
same area they may see the person dead or sleeping. If sleeping, the solider will
kick the other one and wake him up; then the place goes in caution mode, If
dead, the other guards will start to panic and go into high alert. Try using the EZ
gun, and when all the guards are sleeping, shoot them with a real gun to kill them.
After you get the first one or two guards down, go farther and closer to the
Rassvet. Hide in grass. There is a part where there are trees where you can hide
and attack from. If they find you, run, or attack. If you decide to run, go farther
north and there should be some crawl-spaces. Climb in them and go to the west
side. There are soldiers here. Attack and kill them. There should be at least seven
soldiers at the most in the Rassvet. When you get all of them, there is an area
with a door. Go in the door and you will find Sokolov. An intermission sequence
starts, then Sokolov escapes. Ocelot will find you, and more soldiers will arrive.
This will be more difficult than the first part, but do the same thing as before. Go
to where there are steps and another intermission sequence will begin.

Defeating The Pain:
The Pain is the first Boss that you will fight in this game, not counting your little
duel with Ocelot. This Boss is a Hornet Trooper that can control wasps. On the
very easy mode, find the shotgun before you fight him. If you do not have it and
have already fought Ocelot, you will not be able to get one. Shoot when he either
is about to shoot you, is prancing around, or does not have wasps protecting him
like body armor. With a few well placed shots, you will be fighting the second part
of him. This is when he has his Halloween mask off to reveal his deformed face.
During this time, he will have his body armor of wasps and will have wasps that
will fly into your body that eats your organs away. Para-Medic will tell you how to
heal. The Pain's health is still very low. Also, try to fight in the water. When he
shoots the wasps at you, swim underwater so they cannot get you. If you run out
of ammunition, use your AK 47.

Defeating the Shagohod:
Take out your RPG and aim for the Shagohod's treads. When you hit one of them,
the Shagohod will be stunned for a fear seconds and give you an opportunity to
attack. There is only one place you can do damage and this is on its back where
sparks are flying out. You can only hit it once per tread damage, but if you shoot
the weak point then aim for the treads and wait for them to start moving again
and shoot, the Shagohod will be done for before you make a full rotation around
him.

Because you will be using RPG-7 for most, if not all, of the battle, this method
works very well. When you shoot the Shagohad's tread with your first missile,
quickly press R2(2) to reload fast, and shoot the Shagohad's weak spot. Repeat
the process until Shagohad gets back in motion. You can hit the Shagohad two to
four times in one standing by using this method. The same can be done for for
Volgin.

Avoiding damage from the Shagohod on the runway:
To avoid being harmed by the Shagohod while you are driving down the runway,
attack the Shagohod's treads. This will slow the Shagohod down, keeping it from
getting close enough to hurt you.

Defeating The Sorrow:
The Sorrow does not really do much as far as fighting, but if you want an easier
battle with him you must keep your kill count at a minimum. The Sorrow only
attacks you with the soldiers that you have killed in the game. If you only used
your Mk22 throughout the game, there will be no soldiers to attack you.

The Sorrow is tricky, and only attacks you with the soldiers you have killed. When
you have passed all of the dead soldiers The Sorrow will teleport his own corpse.
Walk into the corpse and you will die. At the "Snake is dead" screen, hold L1 and
look for the Revival Pill that is shaped like your tooth. Press Circle to use it, and
you will wake up again.

Dodge all ghosts while moving forward without stopping. Go all the way downriver
to the point where Sorrow hovers over his own dead carcass. Punch Sorrow ,
which actually kills you. Before the letters have a chance to complete and
read "Snake is dead", quickly press L2 to take the reviving pill. Snake wakes up
underwater and swims to the surface. The game will resume. If you do not take
the pill, the game ends.

This trick requires grenades. Drop about four grenades until you die. When you
are dead, hold L2 and scroll to the revival pill. Press Circle when the menu is on it.
An intermission sequence should start, with Snake underwater.

When you find yourself in the river being attacked by the people you have killed,
press X to dive down in the water. Then, just wait underwater until your life goes
down all the way. This will cause you to drown yourself in a matter of seconds.

When The Sorrow hits you with his tentacle, it will show you an image of his life
and death. If you attempt to swim, a guard's ghost will rise from the water and
stop you. Note: During the battle, The Sorrow will sometimes say you will be killed
by your own sons, which is ironic considering who Snake turns out to be.

If you use white powder grenades to kill a guard in the battle, the guards will
spontaneously burst into flames.

When you are in the nightmare created by The Sorrow, do not move. Instead, go
into your backpack and take out everything except for the fake revival pill (in
your options menu). Then take off every weapon but the handkerchief. If you do
not have it, then use grenades. Exit the menu. Wave the handkerchief above your
head in first-person mode until you fall asleep. Then you will die. In the screen
that reads "Snake Is Dead", hold L2 and select the revival pill. Then, press Circle
and an intermission sequence featuring Snake waking up in the water will begin.

Go to the survival viewer and equip all of the weapons that use explosives (rocket
launcher, grenades, etc.). Then, exit the survival viewer and go underwater. Start
shooting at the ground close to you. Do not worry about ammunition; it will come
back. After you die, hold L2 and use the revival pill. You will wake up from the
dream that you had about battling The Sorrow.

After you fall off the falls, you are supposedly dead. In the fight, call Para Medic,
EVA, or anyone else and they will think you are dead. When the Boss fight begins,
ghosts will appear. The Sorrow will attack with all of the dead soldiers that you
killed, Note: When you fight The Sorrow, do not touch the dead ones; they will
hurt you. When you are near The Sorrow, there is going to be a light and a swirl
coming toward you. Dodge it or you will get hurt. Ignore the monsters and dead
people and The Fears attacks. When you get to the end, you will see your dead
self in the water, and if you touch The Sorrow, you will die instantly. When you
die, the message "Snake is dead" will appear. Press L1 and take out your revival
pill. Press Circle and you will be alive again. Then you have to do another task.

See The Sorrow's corpse:
Get to the section in the first part of the game after The Boss throws you off the
bridge and Snake is fixing himself up. During the intermission when the "R1" icon
appears, and you can see what he is looking at, look to the left in the river. You
can see The Sorrow's corpse laying in the water against the rock.

Funny Ghosts and comments during The Sorrow battle:
If you killed a solider during the game while he was looking at a book or
magazine, he will be walking down the river looking at the book and say "Show
me more". If you shot and killed a soldier by shooting him in the crotch, he will be
walking down the river saying "I'm worthless now", while holding his crotch.

Defeating Volgin:
Defeating Volgin on top of the Shagohod is the same as fighting it the first time.
Take out your RPG and aim for the treads. When you hit the treads, you will stun
the Shagohod and leave a window open to do damage to Volgin. You cannot hurt
him unless you shoot him in the sides of the back. Make sure you are close
enough to get behind him and unload with any gun. Do this to make quick work of
Volgin.

Volgin is fairly easy once you know how to get around him, when fighting for the
first time. Wait until he starts recharging electricity or is charging electricity to
attack you. Once he is in either of those situations, this is an opening for you. Get
behind as fast as possible and fire at his head. Takes decreases the most health
from him with the least amount of time. Be careful -- unequip your weapon
quickly. If you are caught a few times in his electric ball, your ammunition that
remains in your gun will blow up. After you decrease half of his health, his attacks
will get more aggressive -- be cautious.

When you are trying to take down his stamina bar, use stun grenades.

After Volgin gets on the Shagohod, shoot the treads with the RPG-7, then use the
sniper rifle to shoot his head. This takes away a lot of his life. Do this one more
time and you will defeat him.

The following trick is an easy way to defeat Volgin on top of the Shagohod. Once
the battle begins with Volgin chasing Eva, move Snake to one of the two turret
guns. Get inside and maneuver the turret gun towards Volgin and the Shagohod.
Wait until Volgin is at the farthest end away from Snake. Once you have
determined that he is far enough, start shooting at Volgin (preferably at his head).
Continue shooting at him until he is dead. You should not have to worry about
ammunition because the turret gun has an unlimited amount. In the event that
you do not achieve the actions described above with the first turret gun, there is
also a second one that you can use.

When battle starts, equip the M63 and fire at him. Eventually the shield will break
and you will do some good damage. Repeat this until he is defeated.

Use a fully-automatic weapon such as the AK-47 or the big machine gun that can
hold 210 rounds. Do not be afraid of his electric attack that blows your bullets out
of its cartridge. If you keep shooting you should hit him. Repeat this until he is
dead. Also, make sure to pick up ammunition that Ocelot throws down at you.

To defeat Volgin by the help CQC, do the CQC then let him go. Quickly switch to
any weapon except for the knife and shoot him. Then, switch back to hand. Keep
doing this until his life gauge reaches zero. Note: Do not use CQC when he has
electricity around his body.

Take out his stamina bar with stun grenades so that he will recharge his
electricity. Then, plant claymores around him. He should step on them when he is
done recharging. This will do heavy damage to Volgin's health.

When Volgin has turned to charge or otherwise with the M37, shoot him in the
back. This takes large amounts of life away. That will gives you a lot of time next
to beating him in the second fight.

Frustrate Volgin:
In the battle against Volgin in the Shagohod hanger, put on the Raikov mask.
Volgin will begin to say things like " Ivan?". This will make Volgin slightly more
aggressive, and make it easier to attack his back. However, his attacks will
become more fierce.

Destroying helicopters:
When you are on the mountain, shoot the helicopter pilots and they will explode.

Destroy the Hind helicopters at the compounds with helipads. When you go up the
mountain, they will no longer appear, but will be replaced with flying platforms.

If you look at the chopper in the Bolshaya Past base and talk to the major, they
will say it looks like a modified version of a Hip type chopper. Snake suggests
calling it a Hind and the major agrees. Note: in Metal Gear Solid, Liquid Snake flew
a Hind D. You can plant TNT on the Hind and blow it up. Stay way out of the way
because the explosion is very big.

Aim the SVD sniper rifle into the cockpit of the helicopter (in sniper mode) and fire
off a few shots. If you are looking at the helicopter from the side, aim for the
second pilot closest to the back; he controls the vehicle.

Easier Boss battles:
When you are facing any of the bosses (except The Boss), you can use the Fake
Death. When you use it, they will think you are dead and will not pay attention.
You can now use the Revival, wake up, and get some free shots in against them.

To defeat all Bosses, easier, use the M37 shotgun.When they give you a chance,
shoot them with the shotgun. This takes a lot of life away. Note: Do not use the
M37 on The End.

Purge poison:
When Snake is stricken with food poisoning, use the "Sick Snake" trick to make
him vomit. It will cure the food poisoning. Note: The "Sick Snake" can be done
when standing and crouching.

Sleep talking:
In the scene where you have to reach the Wig with Eva injured, shoot her with a
tranquilizer dart. She will pass out and begin to talk in her sleep. To wake her up
again, go into the survival viewer and cure her with the knife. Alternately, you can
kick her awake.

Eventually, Eva will replace the word "Snake" with other names like "Boss"
and "Fido".

Bigger torch flame:
This trick is has no actual effect other than making the flame look bigger when
you swing it. Get the torch and NVG in the cave. Equip them both from your
backpack and turn them both on. Your flame will appear twice as large, and when
sparks shoot off they are more visible.

Sonar:
Be careful when using the sonar. If you are close to an enemy and use it, they
can hear the sonar "beep". This has the potential of putting them on alert.

Saving medical supplies:
If running low on medical supplies or want to use less, only heal part of the
wound. As you heal the wound, the circle around it will become smaller. When
healing a wound with one item, it will make the wound automatically heal, but the
more supplies used the faster it will heal.

Finding medical supplies:
You can get medical supplies from special garden plants (which appear using the
thermal goggles), holding up soldiers/scientists, dragging scientists, and from
special fruits and animals.

Battle damaged Snake:
Before you go into surgery for any necessary treatment of wounds, change
Snake's camouflage to "Naked." After you apply bandages to wounds, they will
show up on Snake's body.

False grenade:
Take out a grenade. When you take it out, you can hear Snake pull the pin out.
Then, run around or stay in one spot. The grenade will not blow up.

Avoiding detection by workers:
When wearing a scientist or maintenance uniform, stay away from other workers
as they will know you are not one of them. Use cig-spray or the handkerchief to
knock them out first.

Sneaking around the Groznyj Grad:
When you first get to the Groznyj Grad, there are Ocelot's guard's. Some are very
stupid. If you are near a guard or anything else, tap on the wall to get them near
you. Then, kill them with any of your EZ or other guns and they will be down for
awhile. Note: If another guard is near the guard that you hit, he will say, "Are you
ok?" or something similar. If you have Major Raikov's uniform on, this may not
work. If you do not have the Major's hat, no one will believe you, and they will
take you down. When you get nearer to where you need to go (anywhere in the
area), hide under or in trucks until the guards are gone. Note: If you are on
caution, and still in the 90's or 80's, go under a car or truck and do not move.
Sometimes the guards can see you under them, and in alert they can still find
you. If they see you, they will attack and alert mode will keep rising. When a
guard is near you and you are not on caution or alert mode, take out your knife or
dagger. Do not get to close and hit or cut them in the leg. This will make them fall
to the ground. This may not always work if you are in alert or caution mode. Do
not attack; the more you hit a guard in caution or alert mode, the more the alert
or caution mode will rise and make it difficult for you to escape. If you are found
by a guard, run or attack. If you choose to attack, use the EZ gun to knock them
out. If more are coming, do the same, though. If you choose to escape, if there
are boxes nearby and a guard has not seen you yet, climb the boxes and go on a
roof and lay down. This may not always work.
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