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Might & Magic 7 (PC)

Experience bug

If you have a character that can cast the Light magic
Paralyze spell, you can kill a monster more than once
and get experience for it every time.

Kill a monster that gives a good bit of experience.
(I recommend a Blue or Red Dragon.) Don't click on the dead
monster  to get items off it. Instead cast the Paralyze
spell on it. The dead monster will stand back up and you
can kill it again and again by only hitting it once. I
have done this as many as 12 times on one Red Dragon and
received a lot of experience from this tactic.

Normal Level Potions ...

Red Potion = Cure Wounds
Yellow Potion = Cure Weekness
Blue Potion = Magic Potion

Red + Yellow = Cure Disease (Orange)
Red + Blue = Cure Poison (Purple)
Yellow + Blue = Awaken (Green)

Expert Level Potions ...

Green + Blue = Recharge Item (Green/Blue)
Green + Yellow = Harden Item (Green/Yellow)
Green + Red = Bless (Green/Red)
Green + Orange = Cure Insanity (Green/Orange)
Green + Purple = Remove Curse (Green/Purple)
Orange + Red = Haste (Orange/Red)
Orange + Yellow = Stone Skin (Orange/Yellow)
Orange + Blue = Preservation (Orange/Blue)
Orange + Purple = Remove Fear (Orange/Purple)
Purple + Red = Heroism (Purple/Red)
Purple + Yellow = Water Breathing (Purple/Yellow)
Purple + Blue = Shield (Purple/Blue)

Master Level Potions ...

Green/Blue + Orange = Noxious Potion (White)
Green/Blue + Green = Personality Boost (White)
Green/Blue + Purple = Swift Potion (White)
Green/Blue + Green/Yellow = Divine Power (White)
Green/Blue + Orange/Red = Divine Restoration (White)
Green/Blue + Orange/Yellow = Body Resistance (White)
Green/Blue + Purple/Red = Mind Resistance (White)
Green/Yellow + Orange = Cure Paralysis (White)
Green/Yellow + Green = Intellect Boost (White)
Green/Yellow + Purple = Noxious Potion (White)
Green/Yellow + Orange/Red = Fire Resistance (White)
Green/Yellow + Purple/Red = Divine Restoration (White)
Green/Yellow + Purple/Blue = Water Resistance (White)
Orange/Red + Orange = Speed Boost (White)
Orange/Red + Green = Flaming Potion (White)
Orange/Red + Purple = Shocking Potion (White)
Orange/Red + Orange/Yellow = Divine Cure (White)
Orange/Red + Purple/Blue = Air Resistance (White)
Orange/Yellow + Orange = Accuracy Boost (White)
Orange/Yellow + Green = Cure Paralysis (White)
Orange/Yellow + Purple = Flaming Potion (White)
Orange/Yellow + Purple/Red = Earth Resistance (White)
Orange/Yellow + Purple/Blue = Divine Restoration (White)
Purple/Red + Orange = Shocking Potion (White)
Purple/Red + Green = Freezing Potion (White)
Purple/Red + Purple = Might Boost (White)
Purple/Red + Purple/Blue = Luck Boost (White)
Purple/Blue + Orange = Freezing Potion (White)
Purple/Blue + Green = Swift Potion (White)
Purple/Blue + Purple = Endurance Boost (White)

Grand Master Level Potions ...

Orange/Yellow + Orange + Green = Pure Accuracy (Black)
Green/blue + Green + Purple = Pure Personality (Black)
Green/Yellow + Green + Orange = Pure Intellect (Black)
Orange/Red + Orange + Purple = Pure Speed (Black)
Purple/Red + Purple + Orange = Pure Might (Black)
Purple/Red + Purple/Blue + ??? = Pure Luck (Black)
Purple/Blue + Purple + Green = Pure Endurance (Black)
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