Menu

Онлайн база чит кодов на русском языке

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z РУС

Machines (PC)

Hints:
When you build a shelter send a few damaged enforcers 
Inside the shelter.now,while they are healing ,just 
Before they get fully healed click on the unit ,select 
First person view and get out of the shelter before you 
Are fully healed.a kind of a medical guard will appear 
Around the unit.repeat this on different units and you 
Will have a special squad that can heal itself without 
Going inside the shelter and wasting time.you do not 
Have to tell it to repair itself.it will repair itself 
On it's own but you should give them a little rest so 
That they can regenerate their shield and armor.

In the early game, the basic defensive turrets can stop the 
computer-controlled AI dead in its tracks. Make the entry to
your base area a field of turrets, and you can leave it on 
autopilot for quite a while. 

Of course, you'll also run into the turrets set up by the 
computer-controlled player. To take these out, bring on a 
strike force of units equipped with plasma rifles and set 
their initiative to low. With a low initiative, your forces
(when given the order) will attack in place rather than advance. 
Then move within range of your rifles, but beyond the range of
the turrets and simply pummel your enemies into submission. 

If you can spot an attack force early on, send out a squad or 
two to meet it. Then backpedal toward your base. More often 
than not, one of the opposing units will advance ahead of its 
comrades. Concentrate all of your fire on it, and it will 
either retreat or get destroyed. Keep up this tactic, and you
can decimate a large attack force with only a few units. 

Keep your eyes on your mines! If a mine gets destroyed, it 
will take forever to build another one. Also, make sure that
you keep track of how many BTUs your mine has left, and locate
another site for a new mine before you run dry. 

When you locate an enemy base, first take out the military 
factories and then the constructors. Finally, escort in your 
own constructors to capture the remaining structures to give 
you a new "home away from home."
0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z РУС