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Онлайн база чит кодов на русском языке

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Gore (PC)

Start game, go to the console (hit tilde ~) and type 
"LOGIN developer" without the quotes to enable cheat codes. 
Then use the following codes: 
NOTE: If you have trouble logging in as developer, type "remoteaccess 1" 
in the console to first enable remote access. You should then be able to 
login as developer and activate the cheats. 

Code                                          Result
FLY 0/1                                     - Fly Mode 
GOD 0/1                                     - God Mode 
NOCLIP 0/1                                  - No Clipping 
UAMMO 0/1                                   - Unlimited Ammo 
GIVE_ALL                                    - All Weapons & Ammo 
ENABLE COUNTER                              - Show Framerate 
ENABLE CROSSHAIR                            - Show Crosshair 
ROTATE CROSSHAIR                            - Select Next Crosshair 
LOADSCENARIO("UMC_SPSCENARIO1","Levelname") - Load Level "Levelname" 

Level Names:
bootcamp
cube
vertigo
brooklynsp
illegal
station
warehousesp
tucson
border
mansion
house
haunted
temple
gothic
space
plant
deadend 

NOTE 1: This must be done in the following way or the level will not be playable:

1) Start a new single-player game.
2) After the Bootcamp level loads, do not click the "Next" button.
3) Call up the console and enter the above LOGIN and LOADSCENARIO cheats.
4) When the loading is finished, the console will disappear.
5) Click the "next" button and the level will start. 

NOTE 2: Another way to start at any level is to edit the file UMCGAME.LGS 
in the GORERULES folder under the game install folder. Be sure to backup 
this file first. Simply delete all of the mission desciptions before the 
one at which you wish to start and save the file. Each description will 
look similar to this: 

mission1:
spawnCode("UMC_Mission0")
displayPage("umc_m1")
loadScenario("UMC_SPScenario1","bootcamp")
displayPage("next")
pause()
selectPlayer("player")
playScenario()
displayPage("mission_complete")
hidePage("mission_bootcamp01")
pause(4)
debugPause() 

There is no need to renumber the remaining mission descriptions. 
Now run the game and start a new single-player game. The game will 
load the first mission description it finds in the edited file.
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