Postal 2 (PC)

Press the [Shift] and the [@] key or the [~] key on some systems to make
the Game Console Window Appear. 
Type in SISSY to enable the cheat modes then enter any of the 
following below for goodies...

Alamode           - God Mode
PackNHeat         - Gives player every destructive weapon in the game
PayLoad           - Set all current weapons to have lots of ammo
IAmSoLame         - Gives all weapons, max ammo and turns you invinivible
PiggyTreats       - Gives lots of doughnuts
JewsForJesus      - Gives player lots of cash
BoyAndHisDog      - Gives player lots of dog treats (yep your dog is very 
                    useful when trained)
Jones             - Gives player lots of health pipes
SwimWithFishes    - Gives player all radar related items
FireInYourHole    - Enables rocket cameras (fun!)
IAmTheOne         - Gives player lots of catnip
LotsAPussy        - Gives player lots of cats (for use as silencers)
BlockMyAss        - Gives player body armor
SmackDatAss       - Gives player the gimp suit
IAmTheLaw         - Gives player the cop clothes
Healthful         - Gives player full health and several (4) medkits
Whatchutalkinbout - Turns all non-player, bystander pawns into Gary Colemans
Oasma             - Turns all non-player, bystander pawns into Fanatacs
RockinCats        - Change any guns that can use cats as silencers to have 
                    a cat on them and the cat will shoot off everytime and 
                    a new one will magically appear
DokkinCats        - Removes cat repeating guns (turns them back to normal)
IFeelFree         - Ghost mode (toggled, enter code again to turn off)
LikeABirdy        - Fly mode (toggled, enter code again to turn off)
Slowmo (number)   - sets speed?

!!!!!!!! codes functions found in game.. not fully documented !!!!!!!!!!!!
                                                                               
   For testing, set this unique errand complete
   Turns on hate-player-groups too
                                                                               
exec function SetThisErrandComplete(String UniqueName)

                                                                               
   For testing, set all of the specified day's errands as complete
   Turns on hate-player-groups too
                                                                               
function SetThisDaysErrandsComplete(int DayI)

               
               
   For testing, set all of today's errands as complete
   Turns on hate-player-groups too
                                                                               
SetTodaysErrandsComplete()

                                                                               
   For testing, reset all the errands and make hate groups not hate you anymore
  
   Warning!!
   May not work for 'write-in' errands!
  
                                                                               
SetAllErrandsUnComplete()
                                                                               
   For testing, set all errands as complete
   Turns on hate-player-groups too--Apocalypse!
                                                                               

SetAllErrandsComplete()
                                                                               
   For testing, set the day you want to warp to. All errands before that day
   will be completed, along with anything you're supposed to retain
                                                                               
SetDay(int day)
                                                                               
   For testing, set the day you want to test and the current level will be
   "reloaded" for that day.
                                                                               
WarpToDay(int day)
                                                                               
   For testing, go to the specified map.  This should ALWAYS be used instead
   of unreal's built-in "open" command.
                                                                               
Goto(String LevelName)
                                                                               
   Change player to opposite of his current morality
                                                                               
ChangeDude()
                                                                               
   For testing, reset cops so you aren't wanted any more
                                                                               
ResetCops()
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