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Half-Life 2: The Orange Box

Half-Life 2: The Orange Box cheat codes: 
In order to enter the following cheats you will have to activate
the console by modifying game shortcut. Right-click on the Half-Life
2 icon on your desktop, select Properties and a new screen should
pop up. Add the " -console" parameter (without the quotes) at the
end of the target field so it looks similar to this:

"C:\Program Files\Half-Life 2\hl2.exe" -console

Click Apply to save the changes and run the game using that shortcut.

Bring DOWN the console[~] and enter "sv_cheats 1".


Enter one of the following codes to activate the corresponding
cheat function. Also, any code can be used as a command line
parameter by prefixing it with the "-" character.

god                             - God mode (server side only)
give                            - Gives a weapon or an item (see the list below)
buddha                          - Reduces your health
budda                           - Reduces your health
hurtme #                        - Hurts the player (# is damage amount)
impulse 101                     - All weapons
impulse 82                      - Spawns a jeep
notarget                        - Player becomes hidden to NPCs
noclip                          - Walk through walls (server side only)
maps                            - Displays map list
map                             - Load a specified map (see the list below)
developer #                     - Sets developer mode to on/off/verbose
(0-off, 1-on, 2-verbose)
+mlook                          - Enables mouse look
hud_quickhelp/text? 1           - Shows crosshair
viewmodel_fov #                 - Sets the size of the weapon you're carrying
(54 is default)
exec                            - Execute a script file
cl_drawhud 1                    - Turns hud display on
cl_enablehud 1                  - Turns hud display on
cl_showfps 1                    - Shows frames per second in game
npc_create                      - Creates an NPC
(works in worlds that have an NPC entity)
npc_create_aimed                - Creates an NPC aiming away from the player.
picker                          - Toggles 'picker' mode.
setpos                          - Move player to specified origin
(must have sv_cheats 1 enabled).
setang                          - Snap player eyes to specified pitch yaw
(musthave sv_cheats).
sv_gravity #                    - Set gravity to #
sv_stopspeed #                  - Set min. stopping speed when on ground to #
sv_friction #                   - Sets world friction to #
sv_bounce #                     - Sets bounce multiplier for physically
simulated objects collision
sv_maxvelocity #                - Sets the maximum velocity of any
moving object to #
sv_waterdist #                  - Sets vertical view fixup when eyes
are near water plane to #
air_density #                   - Changes the density of air to #
dsp_explosion_effect_duration # - Sets length of confusion/ear-ringing
effect to #
prop_debug                      - Toggle bounding-boxes debug mode on/off
(red - ignore damage, white - respond
to damage, green - health)


Portal: Cheat mode:
Enter the options menu, select "Controls", then "Advanced". Turn on the
option for the console. Then press [~] during game play to display the
console window. Type sv_cheats 1 to enable cheat mode. Then, enter
one of the following codes at the console window to activate the
corresponding cheat function.
change_portalgun_linkage_id [0-3] - Allow separate sets of portals 2 be created
ent_create_portal_weight_box      - Spawn Weighted Storage Cube
fire_energy_ball                  - Fire an energy ball
sv_portal_placement_never_bump 1  - Portal placement cannot be bumped
sv_portal_placement_never_fail 1  - Portals can be placed on almost any surface
upgrade_portalgun                 - Allow use of second portal placement
  

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